After the Clouds

[Image: A cloudless day in the Alabama Hills of California; photo by BLDGBLOG].

The Earth could lose all its clouds according to a feasible runaway greenhouse scenario, modeled by scientists at Caltech.

“Clouds currently cover about two-thirds of the planet at any moment,” Natalie Wolchover writes for Quanta. “But computer simulations of clouds have begun to suggest that as the Earth warms, clouds become scarcer. With fewer white surfaces reflecting sunlight back to space, the Earth gets even warmer, leading to more cloud loss. This feedback loop causes warming to spiral out of control.”

Or, she warns, as if channeling J. G. Ballard’s novel The Drowned World, “think of crocodiles swimming in the Arctic.”

Technology, Prehistory, Humanity

[Image: Still from 2001].

For those of you in the Bay Area, the Berkeley Center for New Media is hosting an event on April 3rd that sounds worth checking out. “The Human Computer in the Stone Age: Technology, Prehistory, and the Redefinition of the Human after World War II” is a talk by historian Stefanos Geroulanos. From the event description:

After World War II, new concepts and metaphors of technology helped transform the understanding of human history all the way back to the australopithecines. Using concepts from cybernetics and information theory as much as from ethnology and osteology, scientists and philosophers reorganized the fossil record using a truly global array of fossils, and in the process fundamentally re-conceptualized deep time, nature, and the assemblage that is humanity itself. This paper examines three ways in which technological prehistory, that most distant, speculative, and often just weird field, came to reorganize the ways European and American thinkers and a lay public thought about themselves, their origins, and their future.

This obviously brings to mind the early work of Bernard Stiegler, whose Technics and Time, 1 remains both difficult and worth the read.

In any case, if you happen to attend, let me know how it goes.

(In the unlikely event that you share my taste in electronic music, you might choose to prepare for this lecture by listening to Legowelt’s otherwise unrelated track, “Neolithic Computer.”)

Architecture of the In-Between

“The city owns some of the narrowest, most unusual lots in New York,” we read, but these odd lots might soon host affordable housing. A new competition called Big Ideas for Small Lots NYC is looking for architectural proposals for how these awkwardly sized spaces might be used.

Although these overlooked lots exist all over New York—“The city became the owner of thousands of properties beginning in the 1960s and ’70s,” The New York Times explains, “many in the Bronx and Brooklyn, where properties were seized from delinquent landlords and urban blight was rampant”—the competition is focused on one particular location:

Entrants will be asked to focus on a property on West 136th Street in Harlem, a 17-foot-wide, 1,665-square-foot mid-block lot that is overgrown with weeds and home to a number of feral cats. It was chosen because many of its challenges, including narrow frontage and limited sunlight, are present at other lots on the list, according to a spokesman for the project.

Read more at the project website or at The New York Times.

(Very, very vaguely related: Buy a Los Angeles Sidewalk Corner).

War Simulant

[Image: From Battle: Los Angeles (2011)].

In an era when military action is increasingly shifting toward cities, it’s interesting to note that the U.S. Army is conducting drills in the skies above Los Angeles this week.

As NBC Los Angeles reports, the exercises are for “the purpose of enhancing soldier skills by operating in various urban environments and settings… Residents around the L.A. area may hear sounds associated with training, including aircraft and weapon simulations.”

Recall—as cited by Mike Davis in his book City of Quartz—that this is not the first time L.A. has been used as an urban-warfare simulator. “Scores of residents in the Bunker Hill and Civic Center areas complained of the racket Thursday night after several of the Army helicopters began maneuvering close to high-rise apartments and condominiums at about 10 p.m.,” the L.A. Times reported way back in 1989. At the time, these close-building maneuvers were meant to test “urban approach and departure techniques.”

(Thanks to Nicola Twilley for the tip!)

Inside Job

[Image: Via Wikipedia].

Although it’s by no means new, I realized I’ve never posted about Gregor Schneider’s project Dead House ur here. For that, Schneider spent roughly a decade systematically dismantling and rebuilding the interior of his own childhood home.

Writing for Artforum back in 2000, Daniel Birnbaum suggested that the project “is more labyrinth than house, and the prospect of getting stuck in a particularly narrow passage is truly frightening.” Indeed, there are some rooms and corridors remade in miniature, such that it’s only possible to crawl through them.

For that article, Birnbaum toured the house with Schneider himself. After having a cup of coffee, Birnbaum writes, “We leave the room not through the door but through a secret aperture that is revealed by pushing back part of the wall behind me. On the other side, we get a surprising view of the room we’ve just left: It is a motor-driven contraption set on wheels and may very well have been circulating slowly, like a high-rise cocktail lounge, while we were having coffee.” It’s a house, it’s a mechanism, it’s a maze.

So why couldn’t Birnbaum tell if the room they were sitting in had been rotating? Because the windows weren’t really windows—“Behind the window is a second window,” he writes—and many of the rooms offer no view of anything outside their own walls. Indeed, Birnbaum adds, “There seems to be no outside. Everything leads back into the house.”

Briefly, I’m reminded of the fake ophthalmologist’s office constructed in Eugene, Oregon, of all places, back in 1965, where it was used to test how people reacted to subtle room movements—without first explaining to them that the room was an experiment. Bizarrely, the room’s movements were meant to simulate what it would be like to stand at the top of a future skyscraper on the other side of the country in Manhattan: the World Trade Center towers.

In any case, everything might lead “back into the house,” as Birnbaum writes, but the interior of Schneider’s house had been made unrecognizable. Schneider hid walls behind walls, ceilings beneath other ceilings, until “the original dimensions and configuration of the various rooms are all but impossible to reconstruct.”

In an article I’ve been saving inside of a binder for some reason, and whose original place of publication is no longer clear, curator Yilmaz Dziewior continues this discussion of the architectural interventions Schneider has made. Schneider, Dziewior writes, “places walls in front of existing ones. The new walls are almost impossible to distinguish from the old. Sometimes he insulates the spaces between these walls with noise-reducing materials such as lead or foam. These structural alterations result in almost imperceptible changes in the acoustics.”

You could say that the work falls somewhere between, say, Gordon Matta Clark and the Saw franchise.

[Image: Via with reference to death].

Turning one’s own childhood home into a maze that is periodically dismantled, its rooms and parts sent around the world to various art galleries and museums, is, I suppose, as good a way as any to make it clear you want to complicate your relationship to the past.

Great Basin Autoglyphs

[Image: Michael Light, from “Great Basin Autoglyphs and Pleistoseas”].

A new exhibition of work by photographer Michael Light opened last night at the Hosfelt Gallery in San Francisco.

[Image: Michael Light, from “Great Basin Autoglyphs and Pleistoseas”].

Called “Great Basin Autoglyphs and Pleistoseas,” the work is part of an “ongoing aerial photographic survey of the arid American West… moving from habited, placed settlements into pure space and its attendant emptiness.”

[Image: Michael Light, from “Great Basin Autoglyphs and Pleistoseas”].

Along the way, Light reframes human civilization as a series of abstract lines inscribed at vast scale through remote areas, less like infrastructure and more like planetary graffiti.

“Twelve thousand years ago,” Light writes, “the Great Basin—that part of the country between California and Utah where water does not drain to the ocean—was 900 feet underwater, covered by two vast and now largely evaporated historical lakes, Bonneville and Lahontan. The remnants of Lake Bonneville today are the Great Salt Lake in Utah and its eponymous salt flats, while the most famous portion of the former Lake Lahontan is the Black Rock Desert in Nevada, an alkali bed that floods and dries each year, creating the flattest land on earth.”

[Image: Michael Light, from “Great Basin Autoglyphs and Pleistoseas”].

Light is an incredibly interesting photographer, and has done everything from wreck-diving old military ships scuttled during nuclear weapons tests in the South Pacific to releasing a book of retouched archival photos from the Apollo Program.

Nicola Twilley and I interviewed Light several years ago for our Venue project, where we discussed these projects at length.

[Image: Michael Light, from “Great Basin Autoglyphs and Pleistoseas”].

In you’re near San Francisco, stop by the Hosfelt Gallery before March 16, 2019, and also consider ordering a copy of Light’s forthcoming book, Lake Lahontan/Lake Bonneville, with related images.

Computational Landscape Architecture

[Image: An otherwise unrelated photo, via FNN/Colossal].

In 2017, researchers attending the annual Cable-Tec Expo presented a paper looking at the effect certain trees can have on wireless-signal propagation in the landscape.

In “North America in general,” the researchers wrote, “large swathes of geography are dominated by trees and other foliage which, depending on seasonal growth and longitude, can interrupt a good many LOS [line of sight] apertures between BS [a base station] and client and present performance challenges.”

That is to say, parts of North America are heavily forested enough that the landscape itself has a negative effect on signal performance, including domestic and regional WiFi.

Their presentation included a graph analyzing the effects that particular tree species—pine, spruce, maple—can have on wireless signals. “The impact of deciduous and conifer trees (under gusty wind conditions) suggest that the leaf density from the conifer more frequently produces heavy link losses and these,” they explain.

In other words, for the sake of signals, plant deciduous.

[Image: From “Can a Fixed Wireless Last 100m Connection Really Compete with a Wired Connection and Will 5G Really Enable this Opportunity?”]

What interests me here is the possibility that we might someday begin landscaping our suburbs, our corporate campuses, our urban business parks, according to which species of vegetation are less likely to block WiFi.

There is already a move toward xeriscaping, for example—or planting indigenous species tolerant of arid climates in cities such as Phoenix and Los Angeles—but what about WiFi-scaping, landscapes sown specifically for their electromagnetic-propagation effects?

One of my favorite studies of the last decade looked at whether trees planted around a fuel-storage depot in England known as Buncefield might have inadvertently caused a massive gas explosion. In this case, though, a site’s landscaping might instead cause data-propagation errors.

You can imagine, for example, vindictive foreign governments purposefully surrounding an American embassy with trees unpermissive of signal propagation, even deliberately donating specific indoor plant species known for their negative effects on electromagnetic signals. A kind of living, vegetative Faraday cage.

Hostile houseplant-gifting networks. Like the plot of some future David Cronenberg film.

[Image: Lucian Freud, “Interior in Paddington” (1951), via Tate Britain].

In any case, this brings to mind many things.

A recent study published in the MIT Technology Review, for example, suggested that WiFi could be used to spy on human movements inside architecture. The paper documents how researchers used WiFi “to work out the position, actions, and movement of individuals” inside otherwise sealed rooms.

It’s worth recalling the use of WiFi as a burglar alarm, whereby unexpected human intruders can be detected when their bodies perturb the local WiFi field. Is that someone walking toward you in the dark…? Your router might see them before you do, as their movement cause bulges and malformations in your home’s WiFi.

The more relevant implication, however, is that you could potentially use WiFi to spy on movements in the broader landscape. Deciduous forests would be easier than coniferous, it seems.

You could soak a forest in electromagnetic signals—yes, I know this is not the greatest idea—and measure those signals’ reflection to count, say, active birds, beetles, badgers, or other participants in the wilderness. It’s WiFi as a tool for ecological analysis: you set up a router and watch as its signals reverberate through the forests and fields. Animal radar.

Finally, consider a study published last year that suggested WiFi signals could be turned into a computational device. According to researchers Philipp del Hougne and Geoffroy Lerose, you can “perform analog computation with Wi-Fi waves reverberating in a room.”

Read their paper to find out more, but what seems so interesting in the present context is the idea that forested landscapes could be grown to cultivate their WiFi computational ability. Like botanical pinball machines, you could design, plant, and grow entire forests based on their ability to reflect future WiFi signals in very specific ways, artificial landscapes destined to perform computational tasks.

A bitcoin forest. WiFi forestry.

Or forest supercomputers, pruned for their ability to plumb the mathematical sublime.

(Thanks to Jameson Zimmer for the tip re: WiFI and trees. Earlier on BLDGBLOG: The Design Forest of the Sacred Grove, Forest Tone, and many others.)

Typescape

[Image: Typing messages with Katie Holten’s tree alphabet].

You may recall artist Katie Holten’s tree typeface, written-up here a few years back.

Holten has now created a whole new tree alphabet, based on trees growing in the New York City region. “Each letter of the Latin alphabet is assigned a drawing of a tree from the NYC Parks Department’s existing native and non-native trees,” Holten writes, “as well as species that are to be planted as a result of the changing climate. For example, A = Ash.”

That typeface is also available as a free download, so you can type your own forests into existence with abandon. All the world’s literature, translated into trees.

What’s more, Holten is overseeing a program to actually plant the trees referenced by the alphabet, resulting in what she calls an “an alphabetical planting palette: people can give us their messages and we’ll plant them around the city with real trees.”

Follow the project on Holten’s website for updates.

Submarine Psychiatry

[Image: An otherwise unrelated photograph of a submarine, via Vice].

Something I’ve always loved about the architectural novels of J. G. Ballard—his excellent but under-rated Super-Cannes, the classic High-Rise, even, to an infrastructural extent, Concrete Island and Crash—is their suggestion that Modernism had produced a built environment so psychologically novel that humans did not fully understand how to inhabit it.

Ballard recasts residential towers on the edge of the city, for example, as fundamentally alienating, often inhumanly so, as if those structures’ bewildered new residents are encountering not a thoughtfully designed building but the spatial effects of an algorithm, a code stuck auto-suggesting new floors, supermarkets, and parking lots when any sane designer would long ago have put down the drafting pen.

Ballard’s novels suggest that these buildings should perhaps have come with a user’s guide, even a live-in psychiatrist for helping residents adapt to the otherwise unaccommodating, semi-psychotic emptiness of an un-ornamented Modern interior, a soothing Virgil for all those cavernous lobbies and late-night motorways.

Briefly, I might add that, in today’s age of questioning what it is that algorithms really want—for example, critiquing why social media platforms such as Instagram, Twitter, and, especially, YouTube recommend what they do—we are essentially repeating the same questions Ballard asked about modern urban planning and architectural design. Do we really want these spaces being foisted on us by a design ideology—a cultural algorithm—and, much more interestingly, Ballard asked, are we psychologically prepared for them when they arrive?

Perhaps Ballard’s characters sent reeling by the elevator banks of endless high-rise apartment complexes are not all that different from someone being red-pilled by YouTube autoplay recommendations today: they are both confronting something designed to fulfill the ideological needs of a rationality gone awry. Seen this way, Le Corbusier could be compared to a YouTube engineer too enthralled by the inhuman power of his own design algorithm to ask whether it was recommending the right thing (cf. Patrik Schumacher).

In any case, I mention all this because one fascinating—and real—example of psychiatrists tasked with evaluating a new spatial environment for its effects on human beings comes not from architecture but from the early days of the long-mission nuclear submarine. We might say that, while J. G. Ballard himself remained on land and in the cities, the true Ballardian environment was offshore and heavily militarized, a hermetically sealed psychological experiment prowling the ocean depths.

Papers such as “Human Adjustment to an Exotic Environment: The Nuclear Submarine,” “An Experience in Submarine Psychiatry,” and “Psychiatry and the Nuclear Submarine,” all published in the late 1960s, suggested that humans might well be undone by an encounter with an environment of their own making—perhaps an early foreshadowing of how we will greet the Anthropocene.

Much of this, of course, was aimed at ensuring that we only sent the most stable and qualified personnel out to sea in a confined environment for prolonged periods of time with intercontinental missiles at their disposal, so as to avoid erratic or petulant individuals from starting a nuclear war.

But the prospect that humans might have constructed something they themselves are unable to tolerate psychologically was an explicit secondary theme of that research.

In one more recent work, looking back at several decades’ worth of pathological behaviors observed in submarine personnel—among other things—crew members were described as hiding in ever-smaller places at the outermost periphery of a submerged vessel, curled up against the hull as if seeking solace there, even examples of “hypnotic phenomena” and other slowly emerging neuroses.

There is obviously more to say about all of this, but what interests me the most here is the prospect that we are underestimating the psychological power of architectural design—and that J. G. Ballard was unusually sharp at highlighting what happens to a person when they are not prepared to inhabit a new kind of spatial environment.

Whether it’s the potential loneliness of an American suburb, a high-rise overlooking London, or, for that matter, a nuclear submarine, it is an intriguing topic to explore in future fiction, perhaps some strange literary hybrid of J. G. Ballard and Tom Clancy in which the psychological effects of military isolation are explored in more depth.

(Related: Psychology at Depth.)

Seedling

[Image: From 2001: A Space Odyssey].

There’s a poem I think about every once in a while called “For the Missing in Action,” by John Balaban, from his book Locusts at the Edge of Summer. In fact, I’ve written about it here before.

In it, Balaban describes the postmortem landscape effects of someone—possibly a U.S. soldier, possibly a local villager—killed in the Vietnam War. The person’s body “fertilized the earth” as it decayed for months after death, vegetation assuming the body’s outline in the landscape.

In that dead place the weeds had formed a man
where someone died and fertilized the earth, with flesh
and blood, with tears, with longing for loved ones.
No scrap remained; not even a buckle
survived the monsoons, just a green creature,
a viney man, supine, with posies for eyes,
butterflies for buttons, a lily for a tongue.

I thought of Balaban’s poem again a few months ago when I read a story published by the Mirror—otherwise quite possibly the world’s least-interesting newspaper—about a missing Turkish man whose body was discovered in a cave 40 years after his disappearance due to a fig tree rooted in the man’s remains.

“A missing man who was murdered more than 40 years ago has been found—after a seed from a fig in his stomach grew into a tree,” the paper reported. The man had apparently eaten a fig before he died, and the seeds soon germinated.

The sequence of events that led to this Balabanian discovery included the botanical clue of the tree itself, which was apparently so unusual for the area that its presence required a more implausible explanation. Further, the man was murdered in the cave with two others, “killed by dynamite that was then thrown in after them. Yet the dynamite also blew a hole in the side of the cave, allowing light to flood into the darkened interior which in turn allowed the fig tree to grow from the man’s body.”

Our corpses have landscape effects, blooming with new ecologies after we’re gone.

Briefly, I’m reminded of a blog post published by Astronomy back in 2016 that took this thought interplanetary, asking, “Could an astronaut’s corpse bring new life to another world?” If our bodies can seed fig trees and flower into weedy outlines in the jungle, could we also become origin points for life on other worlds?

If you can “imagine a human corpse seeding life across the cosmos,” the article explains, then there might be much larger timescales over which it can do so, despite the seemingly insurmountable barrier of interstellar radiation: “The longer your corpse is floating in space, the more ambient cosmic radiation it’s absorbing. Enough radiation will scramble an organism’s DNA and RNA with mutations, ‘and unless those mutations can be repaired during the transit, at a rate equal to the mutations you’re accumulating, well then survival becomes questionable,’ [microbial biologist Gary King] says. ‘When you talk about one-million-plus years with little radiation shielding, then I’d say we’re talking about a very limited possibility of microbial survival. But I won’t say impossible, if you only need one of the vast number of microbes on the human body to survive the trip.’”

Mutant landscapes of the far future seeded by the bodies of drifting astronauts, a genesis moment for new planetary lifelines like ghostly human shapes appearing in the woods.

Easy Freeze

[Image: Fortress of Solitude from Superman, via the Superman Wiki].

Writing for Ars Technica, Jennifer Ouellette reports on “an exotic form of ice dubbed ‘ice VII’ that physicists can create in the laboratory.” It is apparently capable of “freezing an entire world within hours.”

Ice VII can only be created under conditions of literally unearthly pressure: its “oxygen atoms are arranged in a cubic shape, something that only occurs at pressures more than 10,000 times that on Earth’s surface. It’s created in the lab by zapping thin samples of water sandwiched between plates with high-intensity shock waves or laser pulses.”

Those “high-intensity shock waves” surge through water at enormous speed, rearranging the atoms in what sounds a bit like the cracking of a whip. Indeed, as one of the scientists who discovered Ice VII explains, the ice “forms in a very unusual way—by popping into existence in tiny clusters of about 100 molecules and then growing extremely fast, at over 1,000 miles per hour.”

Although we are obviously talking about a physical process unattainable outside constrained laboratory conditions, it is nonetheless interesting to imagine this being controlled somehow and used in the wild here on Earth to create, say, instant ice bridges, pop-up hockey rinks, or other architectural spans and structures flash-frozen into existence at 1,000 miles per hour.

Cathedrals made of ice surge up from lakes in the Florida panhandle to the cries of stunned passers-by.

Read more at Ars Technica or Physical Review Letters.