Guided By Voices

At last week’s inaugural Infrastructure Observatory conference, MacroCity, archivist Rick Prelinger delivered a fantastic opening lecture looking back at the history of telephony in the Bay Area.

From the earliest exposed copper wires vulnerable to shorting out in San Francisco’s morning fog to 1970s phone phreaks and the future of NSA surveillance, it was a great talk; you can view the slides here (and follow Rick on Twitter for yet more).

[Image: From the Ellensburg Daily Record, June 16, 1914].

Amidst dozens of examples and images in his talk, the one that really stood out for architectural purposes was his citation of something called the “human telephone,” as originally reported in the Ellensburg Daily Record on June 16, 1914. A reorganized and cleaned-up version of that article appears above.

As Prelinger described it, the human telephone was like an electromagnetic update to the oracle at Delphi: a lone female figure with access to distant voices, dancing slowly across a dance floor secretly wired from below, an interactive surface whose hidden technology extended up into her very clothing.

There were copper wires woven through her dress, copper-soled shoes on her feet, even copper nails hammered in the floor below, and this all effectively turned her into a living telephone network—the “human telephone” of the article’s title—receiving voices from some continent-scale network invisible to spectators’ eyes. Oracular and alluring, she would then invite members of the audience to join her in this choreography, where ghostly conversations-at-a-distance would ensue.

[Image: An otherwise irrelevant photo of people ballroom dancing, via Wikipedia].

In Prelinger’s own words:

Prior to the opening of PPIE [the Panama Pacific International Exhibition], Pacific Telephone was asked to furnish service to the Ball of All Nations in May 1914. They built a hidden network of wires under the floor, connected with copper nails set close apart in the floor. The spouse of a telco employee wore copper-soled shoes from which wires ran up through her clothing to a telephone set. She asked her dancing partners whom they’d like to talk with, and suddenly they were on the phone. A switchboard operator listened in on all conversations and whenever she heard a name rushed through a call on special lines.

This wired ballroom—like some telephonic update of the khôra, that Platonic dance floor and moving surface so mythologically important to the first days of Western architecture—presents us with an absolutely incredible image of people waltzing amidst voices, metallurgically connected to a matrix of wires and lines extending far beyond the room they first met within.

The copper woman in the center of it all becomes more like an antenna, stepping and turning inside a glossolalia of distant personalities all vying for time on the invisible network she controls with every move of her feet. Sheathed in metal, she is part golem, part conjurer, part modern oracle, kicking off the weird seance that was the early telephone system, guiding us through a switchboard of words from nowhere all woven together in this awesome dance.

A Building For Measuring Borders

The so-called “Yolo Buggy” was not a 19th-century adventure tourism vehicle for those of us who only live once; it was a mobile building, field shelter, and geopolitical laboratory for measuring the borders of an American county. Yolo County, California.

The “moveable tent or ‘Yolo Buggy,'” as the libraries at UC Berkeley describe it, helped teams of state surveyors perform acts of measurement across the landscape in order to mathematically understand—and, thus, to tax, police, and regulate—the western terrain of the United States. It was a kind of Borgesian parade, a carnival of instruments on the move.

The resulting “Yolo Baseline” and the geometries that emerged from it allowed these teams to establish a constant point of cartographic reference for future mapping expeditions and charts. In effect, it was an invisible line across the landscape that they tried to make governmentally real by leaving small markers in their wake. (Read more about meridians and baselines over at the Center for Land Use Interpretation).

In the process, these teams carried architecture along with them in the form of the “moveable tent” seen here—which was simultaneously a room in which they could stay out of the sun and a pop-up work station for making sense of the earth’s surface—and the related tower visible in the opening image.

That control tower allowed the teams’ literal supervisors to look back at where they’d come from and to scan much further ahead, at whatever future calculations of the grid they might be able to map in the days to come. You could say that it was mobile optical infrastructure for gaining administrative control of new land.

Like a dust-covered Tron of the desert, surrounded by the invisible mathematics of a grid that had yet to be realized, these over-dressed gentlemen of another century helped give rise to an abstract model of the state. Their comparatively minor work thus contributed to a virtual database of points and coordinates, something immaterial and totally out of scale with the bruised shins and splintered fingers associated with moving this wooden behemoth across the California hills.

(All images courtesy UC Berkeley/Calisphere).

100 Views of a Drowning World

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

I’ve mentioned the work of artists Kahn & Selesnick before; their surreal narratives are illustrated with elaborately propped photos that fall somewhere between avant-garde theater and landscape fiction, with mountain glaciers, salt mines, alien planets, utopian cityscapes, and, as seen here, the slowly flooding marshes of an unidentified hinterland.

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

These images are from a new project, called Truppe Fledermaus & The Carnival at the End of the World, that opened at New York’s Yancey Richardson gallery last week. “Utilizing photography, drawing, printmaking, sculpture and performance,” the gallery writes, “the artists create robust mythic realities for each project, building imaginary, character-driven fictions from kernels of obscure historical truth.”

Kahn & Selesnick’s latest project follows a fictitious cabaret troupe—Truppe Fledermaus (Bat Troupe)—who travel the countryside staging absurd and inscrutable performances in abandoned landscapes for an audience of no one. The playful but dire message presented by the troupe is of impending ecological disaster, caused by rising waters and a warming planet, the immediate consequences of which include the extinction of the Bat, in this mythology a shamanistic figure representing both nature and humanity. In one sense, the entire cabaret troupe can be seen as a direct reflection of the artists themselves, both entities employing farce and black humor to engage utterly serious concerns.

The particular scenes shown here, all on display until July 3, 2014, are from a sub-series within the project called “100 Views of a Drowning World.”

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

Eccentric residents of a drowning landscape live lives indistinguishable from absurdist stagecraft, as they wander through seemingly wild landscapes that are actually ruins and that will eventually all disappear beneath the deceptively placid tidal flats flowing around them.

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

These anonymous coastal dwellers simulate a nature that is already artificial—a kind of maritime grotesque of overgrown animal forms and humans buried beneath ropes and seaweed—and they set off on doomed expeditions through terrains whose original inhabitants have long been forgotten.

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

Lone figures in boats look out into what will soon be sea, attempting to navigate land as if it is already an ocean.

[Images: Kahn & Selesnick, courtesy Yancey Richardson].

And others attempt to escape into some new strain of Romanticism, witnesses of large-scale terrestrial change who know that this moment on the Earth is rare—though not unique—for the extraordinary transitions that lie over the horizon.

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

In the end, then, the idea is not that these characters’ actions somehow represent or propose a new humanist response to climate change, or that the artists are offering us any sort of practical or ethical insight into what futures might face us in a drowned world, but that these absurd rituals and dreamlike antics instead simply illustrate “a world that is sinking into a marsh.”

It is, as the show’s title suggests, just a carnival at the end of the world.

[Image: Kahn & Selesnick, courtesy Yancey Richardson].

The Yancey Richardson gallery is on W. 22nd Street, over near the High Line; be sure to stop by before July 3. Here is a map and here are more images.

The City and its Periphery

If you’re in the Bay Area at the end of month, consider attending an event called Macro City, organized and hosted by the Infrastructure Observatory. Its purpose is “to explore the vast, often overlooked networks of infrastructure that surround us,” and, in the process, “to celebrate the numerous people whose countless efforts shape the built landscape every day.”

Probably the most interesting part of the whole event is the ambitious program of local field trips, all of which take place on May 30th. They include guided tours of everything from the Zanker landfill & recovery facility down in San Jose to one of San Francisco’s wastewater treatment plants, and from a construction aggregate terminal and a kayak trip to an activist walking tour of the city’s many surveillance cameras.

[Image: The Dutra Group‘s extraordinary San Rafael rock quarry, a Macro City field trip site and striking reversal of the figure-ground relationship; photo courtesy of baycrossings/Macro City].

Tickets are available at various levels of price and access—and I should point out that I am also speaking at the event, alongside Nicola Twilley, so my opinion betrays some bias—but the conference has a great and important interpretive mission, and seems well worth attending: “We rarely see in full the cities that we live in,” the organizers write. “Focused on our daily lives, urban dwellers are often only dimly aware of the numerous, enmeshed layers of critical infrastructure that quietly hum in the background to make modern life possible.”

Come tour and talk about those hidden systems on May 30 and 31, at SPUR and the Brava Theater in San Francisco. See the Macro City site for more details.

Demolition Ground


I love this story of the mysterious disappearing sinkholes of Indiana’s Mount Baldy, where deep pits in the sand dunes are opening and closing for reasons as yet to be determined. These “strange holes” have “appeared since last year, only to collapse and be filled in with sand a day later. Some of the holes were so deep they could not be measured with the researchers’ measuring tapes,” Livescience reports.

The area has thus been closed to the public while EPA scientists scan the site with ground-penetrating radar; this will help them to develop an “understanding of the overall internal architecture of the dune, using multispectral GPR and coring.”


After all, one of the leading theories is actually that buried structures, consumed by the dune’s migration over the past century, might have collapsed deep below the sand, creating these temporary sinkholes.

Imagine small buildings imploding under the weight of the landscape, like little cubic tombs held in place all this time by a dry glacier of sand and gravel, finally bursting inward as the strain becomes too much for them to carry—as if, beneath us in weird labyrinths of negative space, the invisible, slow-motion demolition of old buildings proceeds apace, detectable only as momentary pores and sinkholes breathing open and closed in the earth’s mobile surface.

(Images courtesy National Park Service).

Wire-Tapping the Ruins of Pompeii

[Image: Alexander Graham Bell, inventor of the telephone, steps forth into the ruins of the “extinct city” of Pompeii; courtesy U.S. Library of Congress].

The ruins of Pompeii are being wired-up by a company otherwise known for its work as a manufacturer of military drones and “electronic warfare equipment,” Phys.org reports. Finmeccanica, the “Italian aerospace and defense giant,” has been contracted to install a high-tech sensor network amongst the barely stabilized walls and streets of this city once buried by a volcanic eruption nearly 2,000 years ago, in the hopes of monitoring unstable ground conditions on the sites.

Slippage and instability threaten to bring some of the buildings down, not just putting the site’s UNESCO-designated mansions at risk but potentially injuring (or worse) its annual hordes of international visitors.

[Image: General view of Pompeii and Mt. Vesuvius; courtesy U.S. Library of Congress].

In Phys.org’s words, the sensors are being installed “to assess ‘risks of hydrogeological instability’ at the sprawling site, boost security and test the solidity of structures, as well as set up an early warning system to flag up possible collapses.”

The results are a bit like electronic eavesdropping—a kind of NSA of the ruins—only, instead of wire-tapping a single phone line, the entire city of Pompeii will be listened to from within, hooked up from one side to the other with equipment so sensitive it is normally used in waging “electronic warfare.”

[Image: The Street of Tombs, Pompeii; courtesy U.S. Library of Congress].

The data will eventually be made available online for all to analyze, but it is interesting to read of a more immediate use of the sensors’ findings: Pompeii’s “security guards will be supplied with special radio equipment as well as smartphone apps to improve communication that can pinpoint their position and the type of intervention required.”

In other words, guards will receive electronic updates from the city itself while out on their daily rounds, including automated pings and alerts of impending structural failure or deformations of the ground, like some weird, semi-militarized version of ambient music, as if listening to the real-time groans of a settling city by radio.

Wire-tapping the ruins of a dead city, this mesh of electronic equipment—normally used in military surveillance operations—will thus help to preserve the archaeological site for future generations.

[Image: Fortuna Street, Pompeii; courtesy U.S. Library of Congress].

Like something out of Douglas Kahn’s recent book about the history of terrestrial electromagnetism and audio art, the old crumbling columns and shattered walls of Pompeii will soon find a new voice through repurposed military equipment, a weaponized seance performed on the empty streets of a place that’s more tomb than city.

[Image: The Forum, Pompeii; courtesy U.S. Library of Congress].

The possibilities for interactive apps and other touristic experiences are also mind-boggling here: imagine, at the very least, being able to walk into the center of Pompeii totally alone, with nothing but your phone and some earbuds, tuning into real-time broadcasts of the shuddering masonry all around you, a wireless archaeological orchestra of bleached monuments in the sun, listening from within to the sounds of the ancient city.

Distant HAM radio enthusiasts, tuning in from attics in Indiana, spin the dial every Saturday night hoping to find Pompeii, a destroyed city on the other side of the world with its own location in the ether, whistling and purring as its architecture falls apart, room by room, a catacomb of sound and destruction.

(An earlier, different version of this post first appeared on Gizmodo).

Romanticism of the Scanning Error

[Image: ScanLAB Projects].

(A different version of this post previously appeared on Gizmodo).

Matthew Shaw and William Trossell, the London-based duo known as ScanLAB Projects, continue to push the envelope of laser-scanning technology, producing visually stunning and conceptually intricate work that falls somewhere between art and practical surveying.

Their work also bears an unexpected yet increasingly pronounced political dimension, as they have scanned concentration camp sites, designed insurgent objects for thwarting police laser scanners, and even point-mapped melting ice floes in the Arctic as part of a larger study of climate change. The results are astonishingly, almost hypnotically detailed, as in this cinematic fly-through of an outdoor festival, where we pass through tent walls and very nearly see recognizable expressions on participants’ faces. It’s as if the future of the motion picture might really be narrative holograms.

Last week, Shaw and Trossell premiered a new project at London’s Surface Gallery, exploring where laser scanners glitch, skip, artifact, and scatter. Called Noise: Error in the Void, the show utilizes scanning data taken from two locations in Berlin, but—as the show’s title implies—it actually foregrounds all the errors, where the equipment went wrong: a world of “mistaken measurements, confused surfaces and misplaced three-dimensional reflections.”

The tics and hiccups of a scanner gone off the mark thus result in these oddly beautiful, almost Romantic depictions of the world, like some lunatic, lo-fi cosmology filtered through machines.

Frozen datascapes appear like digital mist settling down over empty fields—or perhaps they’re parking lots—a virtual Antarctica appearing in the middle of the city.

[Image: ScanLAB Projects].

Huge domes of white light burn like spherical flames above a central point that remains both mysterious and unidentified, resembling the halos of nuclear explosions or the birth of stars.

[Image: ScanLAB Projects].

Spectacular bursts of color then suggest the presence of some new stratosphere, where black airplanes roam the edge of space and clouds are nothing but processing errors in a blurred celestial rendering. Perhaps we could call it expressionist scanning.

[Image: ScanLAB Projects].

In Shaw’s and Trossell’s own words, “Using terrestrial LIDAR technology it is now possible to capture the world in three dimensions. This technology can create near perfect digital 3D replicas of buildings, landscapes, objects and events. But these digital replicas are always an illusion of perfection. Noise: Error in the Void explores the inherent mistakes made by modern technologies of vision. Here we see the unedited view of the world as seen through the eyes of the LIDAR machine. Reality is shrouded in a cloud of mistaken measurements, confused surfaces and misplaced three-dimensional reflections.”

A short film—more like a dark ambient music video—shows some of the images in action.

In all honesty, many of the images are colored in a way that looks a bit more like a Pink Floyd laser show than the almost melancholy landscapes I like so much above, and I even made a few of these greyscale to see if, stripped of color, they could still repeat the lonely, wanderer-above-a-sea-of-fog feeling that the other images have, the benthic void of miscalculated data that nonetheless results in new worlds. But then I figured I shouldn’t mess with ScanLAB’s work and I left them as is.

[Images: ScanLAB Projects].

But, even here, blinded by the colors of a rave, throbbing architectural shapes rotate and spin, as if parts of London are stuttering in and out of sync with themselves, a whole city rumbling through a shockwave of digital reverb, blinking gyroscopically out of control.

[Images: ScanLAB Projects].

If you’re lucky enough to be in London in the next few weeks, check out their exhibition at Surface Gallery—and, even better, if you’re an architecture student, you can actually take a class with these guys. Check out their teaching work here.

(Read an earlier version of this post at Gizmodo).

When Hills Hide Arches


Landforms masquerading as architecture and vice versa seem to dominate a few sets of older images hosted at the Library of Congress.

Photos taken between 1865 and 1872, these are—photographically speaking—almost impossibly ancient, approaching a point of chemical age as comparatively old to us today as the structures they depict were to the military expeditions that documented them in the first place.


The first shot—depicting the “ruins of the Mulushki Mirza Rabat near Khodzhend,” as the Library of Congress explains it—establishes something of a theme here: works of architecture built from modules of fired clay, their wind-pocked brickwork extracted from the hills around them and transformed by kilns into something artificial, “manmade,” now more artifact than natural object.

Ironically, though, it is exactly their resemblance to the earth that sets the stage for these structures’ later decay, falling apart into mere dust and minerals, little pebbles and grains of sand, literally forming dunes, blending imperceptibly with the landscape. Once they’re gone, it’s as if they were never there.


Domes and extraordinary arches stand in the middle of nowhere, as if left behind by the receding tide of some alien civilization that once slid through, depositing works of architecture in its wake. Like the slime of a snail, these are just residue, empty proof that something much bigger once passed by.

What’s so amazing about these pictures, I’d suggest, is that, among other things, they come with the surreal implication that, beneath or somehow within all the rolling hills and dunes of the surrounding landscape, these sprawling bridges and spinal forms are actually hidden, just waiting there for hooded, 19th-century backpackers to rediscover.

These tiny figures are probably laughing in awe at the anti-gravitational urge that pushes these structures up above the sand line, into the photographs of these seemingly nameless expeditionary teams intent on cataloging every spatially exotic detail they find.


Here, in the ruins of Murza Rabat, seen below, natural hills are actually catacombs of architecture, buildings fooling us for their resemblance to caves, structurally camouflaged as the surface of the earth.

But it’s not the planet—it’s not geology—it’s just architecture: a shaped thing, an artifact, something plastic and formed by human hands. Not hills but abandoned buildings.


In the end, photographs of sand dunes might actually depict scenes of collapsed architecture; that landscape there in front of you might really be a city seen one thousand years after the fact, every wall cracked open and broken into pointless little mounds you’d probably stomp through without even thinking, the desert all around you giving no indication that this all used to be structure.

It used to be arches, bridges, vaults, and domes, huge mosques and cathedrals of human form before crumbling into mindless anthills of mud and clay.


It’s almost like these photographs exist to remind you that everything you now think of as a room—as space, as volume, as creation—will soon just be a suffocation of sand grains packed together in dense, amnesia-ridden hills, landscapes almost laughably quick to forget they once were architecture.

All photos courtesy of the Library of Congress.

Roentgen Objects, or: Devices Larger than the Rooms that Contain Them

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

A gorgeous exhibition last year at the Metropolitan Museum of Art featured mechanical furniture designed by the father and son team, Abraham and David Roentgen: elaborate 18th-century technical devices disguised as desks and tables.

First, a quick bit of historical framing, courtesy of the Museum itself: “The meteoric rise of the workshop of Abraham Roentgen (1711–1793) and his son David (1743–1807) blazed across eighteenth-century continental Europe. From about 1742 to its closing in the early 1800s, the Roentgens’ innovative designs were combined with intriguing mechanical devices to revolutionize traditional French and English furniture types.”

Each piece, the Museum adds, was as much “an ingenious technical invention” as it was “a magnificent work of art,” an “elaborate mechanism” or series of “complicated mechanical devices” that sat waiting inside palaces and parlors for someone to come along and activate them.

If you can get past the visual styling of the furniture—after all, the dainty little details and inlays perhaps might not appeal to many BLDGBLOG readers—and concentrate instead only on the mechanical aspect of these designs, then there is something really incredible to be seen here.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

Hidden amidst drawers and sliding panels are keyholes, the proper turning of which results in other unseen drawers and deeper cabinets popping open, swinging out to reveal previously undetectable interiors.

But it doesn’t stop there. Further surfaces split in half to reveal yet more trays, files, and shelves that unlatch, swivel, and slide aside to expose entire other cantilevered parts of the furniture, materializing as if from nowhere on little rails and hinges.

Whole cubic feet of interior space are revealed in a flash of clacking wood flung forth on tracks and pulleys.

As the Museum phrases it, Abraham Roentgen’s “mechanical ingenuity” was “exemplified by the workings of the lower section” of one of the desks on display in the show: “when the key of the lower drawer is turned to the right, the side drawers spring open; if a button is pressed on the underside of these drawers, each swings aside to reveal three other drawers.”

And thus the sequence continues in bursts of self-expansion more reminiscent of a garden than a work of carpentry, a room full of wooden roses blooming in slow motion.

[Images: Photos courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

The furniture is a process—an event—a seemingly endless sequence of new spatial conditions and states expanding outward into the room around it.

Each piece is a controlled explosion of carpentry with no real purpose other than to test the limits of volumetric self-demonstration, offering little in the way of useful storage space and simply showing off, performing, a spatial Olympics of shelves within shelves and spaces hiding spaces.

Sufficiently voluminous furniture becomes indistinguishable from a dream.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

What was so fascinating about the exhibition—and this can be seen, for example, in some of the short accompanying videos (a few of which are archived on the Metropolitan Museum of Art’s website)—is that you always seemed to have reached the final state, the fullest possible unfolding of the furniture, only for some other little keyhole to appear or some latch to be depressed in just the right way, and the thing just keeps on going, promising infinite possible expansions, as if a single piece of furniture could pop open into endless sub-spaces that are eventually larger than the room it is stored within.

The idea of furniture larger than the space that houses it is an extraordinary topological paradox, a spatial limit-case like black holes or event horizons, a state to which all furniture makers could—and should—aspire, devising a Roentgen object of infinite volumetric density.

A single desk that, when unfolded, is larger than the building around it, hiding its own internal rooms and corridors.

Suggesting that they, too, were thrilled by the other-worldly possibilities of their furniture, the Roentgens—and I love this so much!—also decorated their pieces with perspectival illusions.

[Image: Photo courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

The top of a table might include, for example, the accurately rendered, gridded space of a drawing room, as if you were peering cinematically into a building located elsewhere; meanwhile, pop-up panels might include a checkerboard reference to other possible spaces that thus seemed to exist somewhere within or behind the furniture, lending each piece the feel of a portal or visual gateway into vast and multidimensional mansions tucked away inside.

The giddiness of it all—at least for me—was the implication that you could decorate a house with pieces of furniture; however, when unfolded to their maximum possible extent, these same objects might volumetrically increase the internal surface area of that house several times over, doubling, tripling, quadrupling its available volume. But it’s not magic or the supernatural—it’s not quadraturin—it’s just advanced carpentry, using millimeter-precise joinery and a constellation of unseen hinges.

[Images: Photos courtesy of the Rijksmuseum Amsterdam and the Metropolitan Museum of Art].

You could imagine, for example, a new type of house; it’s got a central service core lined with small elevators. Wooden boxes, perhaps four feet cubed, pass up and down inside the walls of the house, riding this network of dumbwaiters from floor to floor, where they occasionally stop, when a resident demands it. That resident then pops open the elevator door and begins to unfold the box inside, unlatching and expanding it outward into the room, this Roentgen object full of doors, drawers, and shelves, cantilevered panels, tabletops, and dividers.

And thus the elevators grow, simultaneously inside and outside, a liminal cabinetry both tumescent and architectural that fills up the space with spaces of its own, fractal super-furniture stretching through more than one room at a time and containing its own further rooms deep within it.

But then you reverse the process and go back through in the other direction, painstakingly shutting panels, locking drawers, pushing small boxes inside of larger boxes, and tucking it all up again, compressing it like a JPG back into the original, ultra-dense cube it all came from. You’re like some homebound god of superstrings tying up and hiding part of the universe so that others might someday rediscover it.

To have been around to drink coffee with the Roentgens and to discuss the delirious outer limits of furniture design would have been like talking to a family of cosmologists, diving deep into the quantum joinery of spatially impossible objects, something so far outside of mere cabinetry and woodwork that it almost forms a new class of industrial design. Alas, their workshop closed, their surviving objects today are limited in number, and the exhibition at the Metropolitan Museum of Art is now closed.

Forward into the colossal yellow room taking shape beneath Manhattan

[Image: A Metropolitan Transportation Authority worker steps forward into the colossal yellow room taking shape beneath Manhattan, an astonishing and cavernous new part of the city’s East Side Access Project that will expand rail service for the Long Island Rail Road. Don’t miss the original shot and its related images, all taken by Rehema Trimiew for the MTA].

Where The Alps Are A 3D-Printed Landscape Made From Artificial Snow

[Image: Photo by Danny Lane].

Earlier this winter, I missed an opportunity to travel over to Switzerland with architects Smout Allen and Kyle Buchanan who, at the time, were leading their students around the mountain landscapes of the Alps in order to learn about infrastructures of defense and national snow-production, among other things. It sounded like an amazing trip.

[Image: Photo by Kyle Buchanan].

However, I did get to see some photos sent back of the various and random things they visited in the resort city of Zermatt.

This included a huge machine known as The Snowmaker. Apparently originating in Israel, it was formerly used to cool South African diamond mines but since repurposed for spraying artificial snow onto ski slopes in the Alps.

[Images: Photos by Kyle Buchanan].

The carefully choreographed operation requires a fan-like array of buried water pipes, pipes that spread throughout the resort like capillaries.

Snow—or what passes for it—then sprays out of thin, reed-like valves called “lances”—

[Image: Photo by Kyle Buchanan].

—resulting in other-worldly piles of fresh white powder, perfectly sculpted domes that later require selective placement elsewhere.

[Images: Photos by Danny Lane].

The shaping of the mountain landscape—so easily mistaken for nature—exhibits obvious features of artificiality, including careful lines and striated grooves resulting from deposition, sculpting, and maintenance.

[Image: Photo by Danny Lane].

The machine is literally an oversized air-conditioning unit, waiting to be put to use by landscape-printing crews whose work is mistaken for winter. It so efficiently—though inadvertently—produced ice while cooling diamond mines in Africa that it has since been put to use 3D-printing popular tourist landscapes into existence, like something out of Dr. Seuss.

To at least some extent, The Snowmaker—and newer technology like it—has replaced older, fan-based snow machines. These thus now sit in a maintenance shed, like antique airplane engines, both derelict and obsolete.

[Image: Photo by Danny Lane].

This is all just part of the dramaturgical stagecraft of Switzerland: winter becomes a precisely choreographed thermal event that just happens to take on spatial characteristics amenable to downhill skiing.

In any case, there are nearly 1,000 individual snow-production machines in Zermatt, only one of which is The Snowmaker. The whole system is controlled from a central computer, apparently operated by one wizard-like figure who is really just a stoned twentysomething in a wool hat, turning different parameters on and off and spraying whole new European landscapes into existence outside.

[Images: (top) Photo by Danny Lane; (bottom) photo by Kyle Buchanan].

It’s like the Sorcerer’s Apprentice at the top of the world, 3D-printing recreational mountainscapes. The landscape is a computer he alone knows how to use.

Imagine if Thomas Mann’s Magic Mountain had taken place amidst a massive, artificially maintained and 3D-printed winter, and you might begin to grasp the unearthly strangeness here, the surreal mechanical goings-on at great altitude.

What appears, at first glance, to be a simple ski holiday actually turns out, upon later inspection, to be a landscape-scale encounter with artificiality and snow-based 3D-printing.

(Thanks to Mara Kanthak for her help with translation in Switzerland).