Speleological Superparks

[Image: Downtown Reno on a Saturday night with people queuing up to climb the BaseCamp wall; photo by BLDGBLOG].

As part of an overall strategy to rebrand itself not as a city of gambling and slot machines—not another Las Vegas—but as more of a gateway to outdoor sports and adventure tourism—a kind of second Boulder or new Moab—Reno, Nevada, now houses the world’s largest climbing wall, called BaseCamp, attached to the side of an old hotel.

[Image: The wall; photo by BLDGBLOG].

BaseCamp is “a 164-foot climbing wall, 40 feet taller than the previous world’s highest in the Netherlands,” according to DPM Climbing. “The bouldering area will also be world-class with 2900 square feet of overhanging bouldering surface.”

You can see a few pictures of those artificial boulders over at DPM.

[Image: The wall; photo by BLDGBLOG].

Fascinatingly, though, the same company who designed and manufactured this installation—a firm called Entre Prises—also makes artificial caves.

One such cave, in particular, created for and donated to the British Caving Association, is currently being used “to promote caving at shows and events around the country. It is now housed in its own convenient trailer and is available for use by Member Clubs and organizations.”

[Image: The British Caving Association’s artificial cave, designed by Entre Prises; photo by David Cooke].

These replicant geological forms are modular, easily assembled, and come in indoor and outdoor varieties. Indoor artificial caves, we read, “are usually made from polyester resin and glass fibre as spraying concrete indoors is often not very practicable. Indoor caves provide the experience of caving without some of the discomforts of natural or outdoor caves: the air temperature can be relatively easily controlled, in most cases specialist clothing is not required [and] the passage walls are not very thick so more cave passage can be designed to go into a small area.”

Further, maintaining the exclamation point from the original text: “The modular nature of the Speleo System makes it possible to create any cave type and can be modified in minutes by simply unbolting and rotating a section! This means you can have hundreds of possible caving challenges and configurations for the price of one.”

It would be interesting to live in a city, at least for a few weeks, ruled by an insane urban zoning board who require all new buildings—both residential and commercial—to include elaborate artificial caves. Not elevator shafts or emergency fire exits or public playgrounds: huge fake caves torquing around and coiling through the metropolis. Caves that can be joined across property lines; caves that snake underneath and around buildings; caves that arch across corporate business lobbies in fern-like sprays of connected chambers. Plug-in caves that tour the city in the back of delivery trucks, waiting to be bolted onto existing networks elsewhere. From Instant City to Instant Cave. Elevator-car caves that arrive on your floor when you need them. Caves on hovercrafts and helicopters, detached from the very earth they attempt to represent.

This brings to mind the work of Carsten Höller, implying a project someday in which the Turbine Hall in London’s Tate Modern could be transformed into the world’s largest artificial cave system, or perhaps even a future speleo-superpark in a place like Dubai, where literally acres of tunnels sprawl across the landscape, inside and outside, aboveground and below ground, in unpredictably claustrophobic rearrangeable prefab whorls.

The “outdoor” varieties, meanwhile, are actually able “to be buried within a hillside”; however, they “must be able to withstand the bearing pressure of any overlying material, eg. soil or snow. This is usually addressed by making the caving structures in sprayed concrete that has been specifically engineered to withstand the loads. Alternatively the cave passages can be constructed in polyester resin and glass fibre but then they have to be within a structural ‘box’ if soil pressure is to be applied.”

In any case, here are some of the cave modules offered by Entre Prises, a kind of cave catalog called the Speleo System—though it’s worth noting, as well, that “To add interest within passages and chambers, cave paintings and fossils can be added. This allows for user interest to be maintained, creating an educational experience.”

[Image: The Speleo System by Entre Prises].

As it happens, Entre Prises is also in the field of ice architecture. That is, they design and build large, artificially maintained ice-climbing walls.

These “artificial ice climbing structures… support natural ice where the air temperature is below freezing point.” However, “permanent indoor structures,” given “a temperature controlled environment,” can also be created. These are described as “self generating real ice structures that utilize a liquid nitrogen refrigeration system.”

[Images: An artificial ice structure by Entre Prises for the Winter X Games].

Amongst many things, what interests me here is the idea that niche sports enthusiasts—specifically cavers and climbers—have discovered and, perhaps more importantly, financially support a unique type of architecture and the construction techniques required for assembling it that, in an everyday urban context, would appear quite eccentric, if not even avant-garde.

Replicant geological formations in the form of modular, aboveground caves and artificially frozen concrete towers only make architectural and financial sense when coupled with the needs of particular recreational activities. These recreational activities are more like spatial incubators, both inspiring and demanding new, historically unexpected architectural forms.

So we might say that, while architects are busy trying to reimagine traditional building typologies and architectural programs—such as the Library, the Opera House, the Airport, the Private House—these sorts of formally original, though sometimes aesthetically kitsch, designs that we are examining here come not from an architecture firm at all, or from a particular school or department, but from a recreational sports firm pioneering brand new spatial environments.

As such, it would be fascinating to see Entre Prises lead a one-off design studio somewhere, making artificial caves a respectable design typology for students to admit they’re interested in, while simultaneously pushing sports designers to see their work in more architectural terms and prodding architects to see niche athletes as something of an overlooked future clientele.

Park’s Parks

[Image: “Daechi Dong,” a photo by Hosang Park, from his series A Square].

Note: This is a guest post by Nicola Twilley.

Korean photographer Hosang Park‘s series A Square consists of bird’s-eye views of the small, over-landscaped parks that seem to accompany modern apartment towers all over the world. As Park explains, these “parks” are too small to serve their ostensible purpose: as open space for recreation and places “to make discussions or take a rest.” In the UK and US, they are included in new construction projects to fulfill the letter of planning regulations (if not the spirit) – a token band-aid of “nature” applied to high-density development. As Park points out, their presence in Korea is both a reassurance and an investment: the trees, paths, and water features, no matter how artificial, push up property prices by providing an implicit guarantee of “the environmental benefits of a place where they belong.”

[Images: “Howon Dong” and “Sinbong Dong 2,” photos by Hosang Park, from his series A Square].

Park’s parks are photographed from above – which seems, in fact, to be the view for which they were designed. As two-dimensional compositions of curved paths, colored paving, and rhythmically spaced rocks or trees, they resemble pleasing, if sterile, designs for wrapping paper or Ikea rugs. Tellingly, they are also completely empty. Park explains that he took these photos while he was living on the 13th floor of Jugong Apartment in Chang-dong, Seoul. He and his hundreds of neighbors experienced their park as a a patch of eye candy – visual respite from the concrete and tarmac of their surroundings. Its cornucopia of amenities – climbing frames, fountains, seesaws and swing sets, pagodas, grass, ornamental rocks, meandering paths, trees and flower beds, benches, ponds, basketball courts… even public art – are crammed together as visual shorthand for endless leisure. They are landscape as signage, a placeholder for the possibilities of a park.

[Images: “Samsung Dong” and “Uman Dong,” photos by Hosang Park, from his series A Square].

But could we then imagine that Korea’s urban landscape subcontractors have been applying the lessons of graphic design to their creations, as if to a poster or magazine spread? The spaces between ornamental planters are carefully kerned, the edges of flower beds masterfully shaped through ragging to create an “organic” appearance – each element ordered and constrained by a Tschicholdian grid. Or perhaps these parks are the work of one visionary landscape designer, a passionate disciple of Edward Tufte. His goal is the ultimate park infographic, and he diligently recombines ponds, benches, and pagodas to achieve ever greater data density that allow for ever more sophisticated landscape analyses. The published results will become the canonical park design text for a generation, changing public policy as effectively as John Snow’s landmark cholera outbreak map of London once did.

[Image: “Sindorim Dong” by Hosang Park, from his series A Square].

Finally, I’m reminded of the Royal Horticultural Society’s model gardens at Wisley. Wisley, an otherwise unremarkable village in Surrey, is home to an educational garden, meant to fulfill the Society’s remit “to show to the public the best kinds of plants to grow.” Behind the scenes at Wisley, fields are devoted to trialling difficult, delicate, or entirely new kinds of flowers, vegetables, and fruit for “garden or ornamental use.” Teams of horticulturists partner with botanists, entomologists, and pathologists to determine the correct details, cultivation, and advice for each group of plants, with high performing plants winning an Award of Garden Merit (AGM) – the gardening equivalent of a Good Housekeeping Seal.

[Images: “Jangan Dong” and “Sinbong Dong,” photos by Hosang Park, from his series A Square].

AGM-winning plants are then arranged in model gardens at Wisley, to which the public is invited to learn the ideal varietals, patterns, and conditions for a garden on chalky soil, say, or a poorly drained lot. These model gardens are not actually intended to be the private back yards they resemble; instead they are part-instruction manual, part-shop window, part prototype of future, unrealized landscapes elsewhere. Like Park’s parks, they are primarily designed to be read, rather than sensed or experienced; and they are deliberately exhaustive in their approach, with each rather small plot landscaped to show all appropriate elements of, for instance, a sub-alpine rock garden. Which leads me to wonder if Park’s photos have inadvertently documented an experimental array of urban test gardens, new spatial formats for high-density leisure in their beta phase.

(Hosang Park’s work discovered via Flavorwire. Earlier posts by Nicola Twilley include Dark Sky Park and Zones of Exclusion).