Ice Cream Climatology

[Image: The Cloud Project van by Zoe Papadopoulou and Cathrine Kramer].

Like a whimsical hybrid of molecular gastronomy and Glacier/Island/Storm, the Cloud Project by Zoe Papadopoulou and Cathrine Kramer, design-interaction students at London’s Royal College of Art, would use “artillery dispersed ice cream ingredients,” fired from roof-mounted cannons, “to make clouds snow ice cream.”

[Images: From the Cloud Project by Zoe Papadopoulou and Cathrine Kramer].

The van’s projectile clouds of aerosolized nanotechnology would kick-start snowflake formation high above—seemingly inspired by the cloud-producing exhalations of open-ocean algae—but they would also then scent the resulting snowfall with the aroma of fresh strawberries.

The result? Ice cream, delivered soft, cold, and delicious, falling straight from the afternoon sky. Perhaps we’ll soon all need ice cream gloves.

[Image: A how-to guide for precipitating strawberry ice cream by Zoe Papadopoulou and Cathrine Kramer].

Oddly, BLDGBLOG proposed a variant on this—scented snow—a few years back, so it should come as no surprise that I think it’s at least worth a shot. After all, what could possibly go wrong?

But it’s worth asking what other foodstuffs might also be made to precipitate directly from the summer sky—when agriculture gives up the ghost, say, or once our planetary soils have been entirely depleted, could we someday farm the sky? Aerocultural precipitation: nutrition fresh and direct from the planet’s atmosphere.

And what a strange planet it would be if this somehow sparked runaway ice cream climate change: unstoppable drifts of Chunky Monkey filling the streets of Montreal, vast glaciers of the stuff carving valleys through Antarctic plains.

(Thanks to Liam Young for the tip! Speaking of food, meanwhile, don’t miss the previous post about this coming weekend’s quarantine banquet).

The Quarantine Banquet

New Yorkers with a taste for great—and jaw-droppingly creative—food should take note that, next weekend, two quarantine-themed banquets will be held inside Storefront for Art and Architecture, adding a culinary dimension to the ongoing exhibition Landscapes of Quarantine.

[Image: From a previous a razor, a shiny knife meal; photo by Jennifer May for the New York Times. See more photos here].

As Nicola Twilley describes these nights over on Edible Geography, “on Saturday, April 10, and Sunday, April 11, the Brooklyn-based a razor, a shiny knife team will explore the culinary implications of quarantine, preparing and serving a quarantine-themed dinner inside the exhibition itself. Tickets are not cheap but then this will not be just dinner,” she adds; it will “explore the outside limits of the science of cooking, as well as the theatrical, social, and experiential possibilities of a meal.”

Michael Cirino himself explains that “these events are not only for professional chefs or foodies; they are for anyone who loves food, regardless of culinary knowledge or experience. We produce these evenings to effect a communal environment of social interaction, education and fun.” As such, the quarantine dinners will also include live demonstrations of Cirino’s techniques—including a lesson in “interesting applications for an iSi whipper.”

[Image: From a previous a razor, a shiny knife meal; see more photos here].

I would highly recommend reading the detailed rundowns of the quarantine menu both at Edible Geography and at the event listing itself (where you can also buy tickets). Edible Geography points out, for instance, that “if the dinner guests are passengers on a journey through quarantine, then the first course plays with the idea of exposure to disease, and the second course mimics the first step taken on arrival at the lazaretto—disinfection.”

In our initial conversations, I had told Michael that during outbreaks of the Black Death in fifteenth-century Europe, port officials would “disinfect” suspect cargo and mail by dousing it in vinegar and/or subjecting it to cedar or sandalwood smoke: from that seed of an idea, combined with culinary technology, a new edible experience emerged.

There will be “vacuum-sealed plastic bags,” riffing off the idea of separation and containment, and an “encapsulated” dessert course, all prepared by Cirino using the best ingredients on offer (such as dry-aged steak from the finest purveyors in New York City, white truffles, steelhead trout roe, and specially paired wines from Cabrini).

[Images: Photos from previous a razor, a shiny knife meals; see many more photographs here].

The very idea of a quarantine menu is, I have to say, extraordinarily inspired, as it recontextualizes the spatial tactics of quarantine as unexpected new techniques for cooking, and it takes materials and foods that have themselves, at various points in history, been subject to quarantine and treats them as ingredients for a gourmet meal. Further, an elaborate dinner served and plated after-hours inside Storefront for Art and Architecture will be quite a thrill (for photos of what such a meal might look like, check out the dinner for the Storefront re-opening gala a few years back).

[Image: From a previous a razor, a shiny knife meal; see more photos here].

In any case, all proceeds go to a razor, a shiny knife, and the events sound brilliant; definitely consider supporting Cirino’s culinary experiments, as you’ll get a night of cooking demonstrations and a delicious, once-in-a-lifetime meal in the process.

Digital Analog

[Image: O.T. (2006) by Esther Stocker, photographed by Rainer Iglar].

Here are two projects by artist Esther Stocker. They both use the black, abstract outlines of fragmented spaces to suggest much larger architectural shapes. There is the implication in each that, if only you could stand in the right place, at the right angle, all of these detached typographies of edges and corners might merge, Felice Varini-like, overlapping backward through the stages of a slow explosion, to form a building.

[Image: Abstract thought is a warm puppy (2008) by Esther Stocker; photo by Sacha Georg].

But each of these also has the optical side-effect of generating what looks like an immersive matrix of information hovering somewhere in the room in front of you, the stark contrast between black and white, and the geometric clarity of the pieces, taking on a disconcertingly digital air.

Tangentially, I’m reminded of the System Wien/”Architecture of Energy” project by Lebbeus Woods and Christoph Kumpusch, which translates a series of seemingly directionless sketches of white lines in black space—

[Image: From System Wien/”Architecture of Energy” by Lebbeus Woods and Christoph Kumpusch].

—into reflective implications of perimeters, the outermost envelopes of buildings that don’t exist, when “drawn” onto city streets with metal pipes.

[Images: System Wien by Lebbeus Woods and Christoph Kumpusch installed on the streets of its urban namesake].

This up-scaled materialization of the 2D sketch—from flat line on paper to angular filling of space, built with what Woods calls “vector rods”—for me also has the optical effect of gesturing toward something that doesn’t really seem to be there. In other words, these pipes, so reflective as to appear white, seem more like retinal tears (or even scratches in the negative), not objects that you can actually see or touch somewhere out there in the city. They are pieces of an invisible building—like fingernail clippings of space.

(Esther Stocker spotted via but does it float).

Trophy Hunter

[Image: From Trophy Hunter by Bryan Christiansen, on display at the Nevada Museum of Art till May 9].

While out in Reno last month, in addition to our virtual spatial adventure relayed in the previous post, we stopped in for a few great shows at the Nevada Museum of Art.

The photos here are from Bryan Christiansen’s Trophy Hunter, which is up through May 9, in case you can stop by. The basic idea here is great: Christiansen treats “discarded household furniture that he finds in neglected urban areas” as rare animals found on a hunt.

[Image: From Trophy Hunter by Bryan Christiansen at the Nevada Museum of Art].

He skins them, mounts their resulting pelts on the wall, and then digs through the cracks, stuffing, folds, and hollows to store whatever lost objects remain.

[Image: Trophy Hunter by Bryan Christiansen at the Nevada Museum of Art].

These gutted insides thus “stand in for the trophies, antler mounts, and pelts so often prized by hunters,” the museum explains, Remote controls, stained upholstery, scattered coins, buttons, and much more are all displayed like preserved organs and prized cuts of meat, the trappings of a wild hunt as played out in the world of home furnishings.

[Images: From Trophy Hunter by Bryan Christiansen at the Nevada Museum of Art].

The furniture that is thus skinned and gutted is then reassembled into totemic animal forms, like some strange new shamanism of couches. These creatures now stand alert throughout the gallery space, their bodies ingenious reconfigurations of wooden legs, springs, and seat frames.

[Images: Trophy Hunter by Bryan Christiansen, on display at the Nevada Museum of Art].

There is something genuinely amazing, for me, in this almost animistic approach to the world of sofas, kitchen chairs, and love-seats; there is also an eye-opening candor in Christiansen’s recognition that many of these furnishings were wearing animal skin in the first place: leather couches and den chairs and more all already surfaced in the flesh of living creatures. The hunt analogy is both artistically inspired and materially appropriate. Even the case of an artificial covering—such as polyester or vinyl—being hung up like the skin of a prized animal takes on a post-natural ring that leaves me stunned.

It’s like a scene from John Carpenter’s 1984 film Starman, where Jeff Bridges brings back to life a deer that was recently shot and killed by hunters: only, in this case, artist Bryan Christiansen walks into a room and the furniture around him comes creaking back to life, broken apart and shelved in pieces, but welcomed back to the realm of animal nature.

Optical Spelunking

[Image: The CAVE at the Desert Research Institute in Reno, now called the CAVCaM].

I mentioned a week or two ago that I had been out to Reno, Nevada, visiting, among other things, the Desert Research Institute, where Nicola Twilley of Edible Geography, Mark Smout of Smout Allen, and I began a roadtrip down to Los Angeles, through San Francisco—less a city than a peninsular amphitheater of conflicting microclimates—by way of the Virtual Reality CAVE that you see pictured here.

[Image: Daniel Coming, Principle Investigator of the CAVCaM, manipulates geometries that don’t exist, and we photograph him as he does so].

The facility is no longer called the CAVE, I should add; it’s now the CAVCaM, or Center for Advanced Visualization, Computation and Modeling. CAVCaM “strives to maintain a state-of-the-art visualization system, improve data collections, simulations, and analyses of scientific information from the environment.”

Advancements will create new capabilities for multidisciplinary research, produce top tier visualization environments for use by the broader scientific community, and offer opportunities to improve management decisions including prediction, planning, mitigation, and public education throughout Nevada and the world.

It also blows the minds of landscape theorists and practitioners in the process.

[Image: Touring virtual light].

In most of the photos here you see Matthew Coolidge from the Center for Land Use Interpretation, Bill Gilbert from the Land Arts of the American West program, and activist landscape historian and theorist Lucy Lippard all trying their hands at setting virtual forest fires, chasing digital terrains off cliffs, and navigating a world of overlapping proximities that sewed together around us like high-end neurological garmentry—a perfectly tailored world of pharaonic nonexistence, standing in tombs of imagery and light—to become almost seamlessly 3D. Glimpsing, in advance, possible afterlives of the optic nerve.

[Image: Cthulhoid satellites appear in space before you, rotating three-dimensionally in silence].

Of course, these photos also show the inteprid Dr. Daniel Coming, “Principle Investigator” of the CAVCaM—a fantastic job title, implying that this strange machinic environment that the DRI has built isn’t so much put to use, in a dry, straight-forward, functional way, but investigated, researched, explored. Daniel showed us all how to use the hand controls, putting on a display of virtual light and shadows. Objects that were never built, reflecting light that isn’t real.

We were all there on an invitation from the staff of the Nevada Museum of Art—who don’t appear in these photographs, but were absolutely key in making this tour happen.

[Images: Photos by BLDGBLOG and Nicola Twilley].

For whatever reason, meanwhile, that last photograph, above, featuring Matthew Coolidge, Bill Gilbert, and Lucy Lippard seemingly entranced—as we all were—by this new altarpiece of virtual surfaces, reminds me of the final lines from R.S. Thomas’s old poem “Once”:

Confederates of the natural day,
We went forth to meet the Machine.

Or perhaps it was the Machine that has come to meet us.

[Image: The CAVCaM reboots after a universe of simulation].