The Design Future of the Sacred Grove

[Images: Ships botanically assembling themselves in the forest, from “Growing a Hidden Architecture” by Christian Kerrigan, a proposal that actually seems to grow more interesting every time I think about it].

I’ve got a longish post up over at the CCA about sacred groves, trees that fruit machine-parts, forests that twine their canopies together through collars, tourniquets, corsets, and belts to form sea-ready ships ready for harvesting, the Moon Trees of Apollo, and much more.

[Image: From “Growing a Hidden Architecture” by Christian Kerrigan].

Design proposals by Christian Kerrigan, Sascha Pohflepp, and BOARD loom large, along with an historical essay by Patrick Bowe from a journal called Studies in the History of Gardens & Designed Landscapes.

Take a look if you have a chance: The Design Future of the Sacred Grove.

#CCA

Foodprint Toronto

[Image: The Ontario Food Terminal; image via Pruned].

Foodprint Toronto is coming up fast—the afternoon of Saturday, July 31—and it will be well worth attending. Pruned has just posted an interview with the event’s curators, Nicola Twilley and Sarah Rich, who explain the origins and purpose of the Foodprint series.

As Nicola describes it: “The Foodprint Project is basically an exploration of the ways cities and food shape each other. So far, it’s taken the form of panel discussions, one city at a time, but Sarah and I are imagining that it will gradually evolve and expand beyond that format as we go along.”

Pruned: Many aspects of urban food systems are inextricably linked to a much wider system within an even wider system, from the regional to the national to the continental and then further on up to the inter-continental scale. But the project, at least in these first two iterations, is squarely focused on the city. Why this focus?

Twilley: I think a large part of the reasoning behind our city-by-city focus is for exactly the reason you describe: urban food systems are inextricably tied to a much wider system—so we can use the former as a way into the latter. In other words, we can talk about NAFTA in terms of the evolution of the Ontario Food Terminal or corn subsidies in terms of bodega inventory. It can be really helpful to have that sort of grounded, place-specific way in to the larger discussion.

Another part of our reasoning is that most people—and more of them everyday—live in cities. Twenty-first-century urbanism is increasingly going to define and reshape our relationship with food: why not try to understand that and even flip it, to see how food could redefine twenty-first-century urbanism?

Sarah adds that “the way we want to look at the relationship between food and cities has a lot to do with urban planning, architecture, infrastructure and the way unintentional or intentional manipulations of physical space can steer patterns of consumption and behavior.”

[Image: Foodprint Toronto is on Saturday, July 31].

Find out more not only by reading the interview, but also by attending the event: it takes place Saturday, July 31, from 12:30 p.m. to 5 p.m., at Artscape Wychwood Barns. There is a small entry fee of $5, but also a very long list of great speakers, including recent Prix de Rome co-recipient Lola Sheppard.

(BLDGBLOG, Pruned, and Edible Geography are all part of Future Plural’s blog network).

Slow City

There’s an interesting article in the New York Times today about the design and implementation of “aging-improvement districts“—that is, “parts of the city that will become safer and more accessible for older residents.”

[Image: Photo by Emily Berl for The New York Times].

One particular detail that stands out is also the first they mention: “New York City has given pedestrians more time to cross at more than 400 intersections in an effort to make streets safer for older residents.”

While most adults average four feet per second when crossing the street, older residents manage only three, transportation experts say. So signals have been retimed at intersections like Broadway and 72nd Street, where pedestrians now have 29 seconds to cross, four more than before.

Introducing time-delay into city services by splicing an extra stretch of the present into New York’s infrastructure, this is a temporal re-engineering of urban space: a longer stroll across the street with friends, no longer having to run to avoid that yellow light, becomes experiential evidence that a subtle though highly deliberate retuning of time in the city has occurred.

There are many other evocative details for how New York will be re-designed into an “age-friendly” city. “What people say they want most of all,” for instance, “is to live in a neighborly place where it is safe to cross the street and where the corner drugstore will give them a drink of water and let them use the bathroom.” Aging residents say they also “want better street drainage, because it is hard to jump over puddles with walkers and wheelchairs.” And there are very straight-forward architectural ideas in the mix, as well: “One of her ideas [Linda I. Gibbs, New York’s deputy mayor for health and human services] is to hold a contest to design a ‘perch’ to put in stores or on sidewalks where tired older residents doing errands could take a break.”

However, I’m also reminded of the fake bus stop that was added outside a hospital in Germany so as to calm—and, frankly, to trap—Alzheimer’s patients who had wandered out onto the street: “The result is that errant patients now wait for their trip home at the bus stop, before quickly forgetting why they were there in the first place.” Does decoy infrastructure, similar to these bus stops, already play a role in New York City—and, if not, will it—for the psychiatric well-being of elderly residents? What unexpected forms might these well-camouflaged psychological props take?

After all, how will the aging minds, and not just the aging bodies, of New York City find solace through design—a “perch” for psychological respite? Perhaps, channeling architects Arakawa + Gins, New York could become the city of reversible destiny.

Michigan Deep Woods Triangle

[Images: The forests of northern Michigan, via Google Maps].

In the woods of northern Michigan, near Hiawatha National Forest, is a massive triangle, unnamed and unlabeled on Google Maps.

[Images: Geometry amidst the forest, via Google Maps].

But, despite its anonymity (it even disappears from view altogether when you switch from “Satellite” to “Map“), this is not some underground HQ for a secretive cult of aerially-minded geoglyph-builders, and it’s not more scientological circles—it’s a former military base and landing-strip complex called Raco Army Airfield.

As it is, the site’s monumental geometry, with its northernmost airstrip aligned almost perfectly east-to-west, makes a massive and slightly puzzling triangle in the middle of heavy forest.

[Image: Raco Army Airfield, via Google Maps].

Raco AAF is a facility that has seen a variety of different uses, according to the website Abandoned & Little-Known Airfields: “The site of the pre-WW2 civilian Raco Landing Field was evidently reused by the military at some point after 1940 for the construction of a much more elaborate military airfield, intended to provide protection to the Sault Sainte Marie locks.” However, “As no threats materialized to the locks, the airfield was apparently little-used, or possibly never used at all.” Anti-aircraft guns were nonetheless installed on concrete pads in the surrounding forest; these pads remain in the woods today, overgrown with moss and tree roots, offering an unexpected and highly artificial surrogate bedrock for the ecosystem around them.

[Image: A plan of the site, via Abandoned & Little-Known Airfields].

The facility was later armed with nuclear missiles:

Part of the airfield property was later reused by the Air Force to build a launch site for the huge BOMARC ramjet surface-to-air missiles. The BOMARC was a long-range surface to air missile, intended to shoot down Soviet bombers with a nuclear warhead.
This facility was known as the Kincheloe AFB BOMARC site, and it was manned by the 37th Air Defense Missile Squadron starting in 1960. The BOMARC site was a rectangular installation, just southeast of the runways. It operated the 2nd-generation IM-99B version of the BOMARC missile. The site consisted of a grid of 28 individual missile launcher buildings on the south end, along with larger missile assembly buildings on the north end.

The whole thing was shut down in 1972.

Abandoned & Little-Known Airfields goes on to quote a man named David McLaren: “I visited Raco AAF back in 1974 after spotting it from a B-52 at 20,000 feet. At that time the seedlings had just been planted. The only remaining Air Force structure was a mess hall, which still had the stainless steel coolers & tables. The missile buildings were intact, and although the launching equipment had been removed, the buildings still had their heaters installed.”

Some time later, after the field was closed, a “circular automobile testing track” was added to the center of the site, and this was later replaced by a “serpentine vehicle testing track,” which you can see in the lower right—the southeast corner—of the above images.

[Images: The Smithers Winter Test Center].

And so the site remains today, oddly: it is intensively reused every winter by a small army of vehicle-testing engineers, who have transformed the facility into the Smithers Winter Test Center. This former military airport, visible as a near-perfectly white triangle hidden amidst the sub-arctic trees, is “ideal for testing and conducting performance evaluations of vehicles, tires and components under the special challenges of extreme cold and hazardous road conditions.”

I stumbled across this deep woods triangle—which surely deserves its own Center for Land Use Interpretation listing—while doing otherwise unrelated research with Anya Domlesky, here at the Canadian Centre for Architecture. For more information (and more images), see Abandoned & Little-Known Airfields—but don’t miss this much larger aerial shot of the site.

Lost Ships of New York City

[Image: Photo by Fred R. Conrad, courtesy of The New York Times].

An 18th-century ship has been discovered deep in briny muck “flecked with oyster shells” at the bottom of a World Trade Center construction site. As the New York Times reports, archaeologists called in to investigate the find soon realized that “a wood-hulled vessel had been discovered about 20 to 30 feet below street level on the World Trade Center site, the first such large-scale archaeological find along the Manhattan waterfront since 1982, when an 18th-century cargo ship came to light at 175 Water Street.”

The article adds that “a 1797 map shows that the excavation site is close to where Lindsey’s Wharf and Lake’s Wharf once projected into the Hudson.”

[Image: Photo by Fred R. Conrad, courtesy of The New York Times].

Recalling the buried ships of San Francisco that we explored several years ago, New York City stands astride landlocked boats, its foundations piled down through wrecks of hulls, grids of masts waiting to be uncovered, perhaps the whole island of Manhattan threatening to unmoor itself one day and set sail into the Atlantic. The prow of Battery Park, ramming through grey waves.

Like some magnificent fulfillment of Lebbeus Woods’s “Slow Manifesto,” all of the island metropolis-at-sea would embody “an architecture that rises from and sinks back into fluidity,” rocking through rogue waves “into the turbulence of a continually changing matrix of conditions, into an eternal, ceaseless flux… drawing its sinews from webbings of shifting forces”, like these buried ships far below, as buildings break down into maritime vessels according to other, more mobile tectonics, the city “struggling to crystallize and become eternal, even as it is broken and scattered” across the oceans of the world.

Manhattan is shaped like a ship, in any case.

[Image: Photo by Fred R. Conrad, courtesy of The New York Times].

The New York Times adds that these blackened timbers now emerging were clearly “more than just remnants of the wooden cribbing used in the late 18th and early 19th centuries to extend the shoreline of Manhattan Island ever farther into the Hudson River”—a fantastic image of potential structural confusion between the already highly artificial terrain of southern Manhattan (its “land” actually a thick gauze lodged inside “wooden cribbing” and held in place by seawalls and heavy office blocks above) and these strange foreign bodies of wooden ships, their diagonal counter-grids and unexpected stratigraphies piercing the underground matrix like slow bullets. That is, until a newfound archaeological buoyancy brings them up from the briny deep, like rare submarines surfacing through mud and darkness.

Buried ships—flaws in the wooden crystal of the city—interrupting New York’s grounded logic from below.

Read more at the New York Times.

(Thanks to Alan Mitchell and @magicandrew for the tip!)

Stratford Kiosks

[Image: Partial site plan for the Stratford Kiosks design competition].

An interesting design competition has been announced to produce a suite of minor buildings at the 2012 London Olympics:

The Architecture Foundation is pleased to announce the launch of an open international competition to design a permanent yet flexible, free standing group of kiosks in Meridian Square, Stratford, London, for use before, during and after the London 2012 Olympic and Paralympic Games. Situated at the front of Stratford Regional Station and hosting a variety of uses, the kiosks will serve as key venues for information, orientation and services within the rapidly changing town centre.

Here are all the basic site documents you need; you have to register, however, and the deadline for project submissions is 3 September 2010. Good luck!

Ice Patch Archaeology

[Image: From The Thing, directed by John Carpenter].

As glaciers and mountain snow packs recede, their disappearance sometimes reveals archaeological evidence of earlier human settlements, with tools and other implements dropping out of the melting ice. As LiveScience reported back in April, “patches of ice that have been in place for thousands of years in the mountains of the Canadian High Arctic” are disappearing, revealing “a treasure trove of ancient hunting tools” in their wake.

The forensic investigation of these unexpected windows into human history has been dubbed “ice patch archaeology.”

One of the field’s originary archaeologists drew an analogy last week for how these artifacts probably got there:

Maybe you missed a shot and your weapon disappeared into the snowbank. It’s like finding your keys when you drop them in snow. You’re not going to find them until spring. Well, the spring hasn’t come until these things started melting for the first time, in some instances, in many, many thousands of years.

The idea that historical surprises are in store for us, waiting to be revealed—as if by glacial metabolism—in an era of global climate change is a compelling one (and seemingly an inexhaustible plot device for burgeoning writers). In fact, the image that opens this post was taken from John Carpenter’s 1982 film The Thing, in which a spaceship—along with its infectious, shapeshifting passenger—is discovered buried in Antarctic ice that’s at least 100,000 years old. It’s a kind of moving archaeological site, carved from ancient ice and drifting along with the pulse of the glacier.

[Image: Antarctica’s Blood Falls“, via Atlas Obscura].

But we needn’t turn to scifi to find extraordinary examples of “ice patch archaeology.”

Earlier this year, for instance, Atlas Obscura noted a site in Antarctica called “Blood Falls.” It is a “five-story, blood-red waterfall [that] pours very slowly out of the Taylor Glacier in Antarctica’s McMurdo Dry Valleys.”

Roughly two million years ago, the Taylor Glacier sealed beneath it a small body of water which contained an ancient community of microbes. Trapped below a thick layer of ice, they have remained there ever since, isolated inside a natural time capsule. Evolving independently of the rest of the living world, these microbes exist in a world with no light or free oxygen and little heat, and are essentially the definition of “primordial ooze.” The trapped lake has very high salinity and is rich in iron, which gives the waterfall its red color. A fissure in the glacier allows the subglacial lake to flow out, forming the falls without contaminating the ecosystem within.

The scientific value of these previously inaccessible reservoirs of planetary history should only become more obvious in the years to come.

Climate change, together with melting glaciers, becomes an inadvertent archaeology of the human—and profoundly inhuman—past.

But, of course, we’ve seen other stories like this, in which caches of human history unexpectedly reappear as the climate heats up. Last year, for instance, we looked at melting glaciers as chemical archives: “As the world’s glaciers melt, they’ve begun to release an archive of banned industrial substances back into the environment, chemicals that have been locked, frozen, inside the glacial ice for up to thirty years.”

Thirty years is nothing compared to the hundreds—often thousands—of years involved in ice patch archaeology, but the untimely release of dangerous chemicals we once thought long-forgotten is chilling proof that very few things are ever gone for good.

(Via Archaeology).

Offshore Oil Strike for All the Family

[Image: Offshore Oil Strike by BP; photo by BLDGBLOG].

One of the most extraordinary—and timely—subcollections in the archives of the Canadian Centre for Architecture can be found resting on a few metal shelves in the basement, where you will discover stacks of old, oil exploration-themed board games.

Cartel: The International Oil Game.
La Conquête du Pétrole.
King Oil: Combine Luck and Strategy to Control the Oil Fields.
Oil: The Slickest Game in Town.
Total Depth: An Oil Man’s Game.

There’s even the confident one-word title of Gusher, with no description or subtitle needed—or, if none of those strikes your fancy, you can always play a few rounds of Gas Crisis. Its goals include an exhortation to “Master the Minicar” and “Shun the Sheikhs,” showing that smaller cars (and better gas mileage) have been seen as tools of foreign policy since at least the 1970s, when many of these games were first released.

But the one game that seems particularly delirious, a kind of sad joke now, or unfortunate coincidence, is Offshore Oil Strike, “Designed and Manufactured by Printbox (Scotland) Limited in collaboration with The British Petroleum Company Limited.” Offshore Oil Strike, brought to you by BP.

[Images: Offshore Oil Strike by BP; photos by BLDGBLOG].

With this “exciting board game for all the family,” released in 1970, BP delivered all “the thrills of drilling, the hazards and rewards as you bring in your own…”

Bring in your own “Offshore Petro-Dollars,” that is.

[Image: Offshore Oil Strike by BP; photo by BLDGBLOG].

The game’s internal monetary supply comes in denominations of $200,000, $500,000, $1,000,000, $2,000,000, $10,000,000, and $20,000,000—which is good because you need to earn a lot of it: “The 1st player to make $120,000,000 cash is regarded as the winner.”

After all, it’s “a race to find and develop the riches ‘neath the seabed,” where no deepwater is beyond the horizon of possible drilling.

[Images: Offshore Oil Strike by BP; photos by BLDGBLOG].

Accumulating this fortune, however, is not without its difficulties. Each player has “Hazard” cards to deal with; here are some of the risks BP thought to include:

—”Accident. Rig shuts down while replacement of key personnel takes place. Miss one turn.”
—”Fire breaks out. Pay $2,500,000 for repairs.”
—”Hit High-Pressure Gas—Rig Damaged. Specialists called in.”
—”Blow-Out! Rig Damaged. Repairs cost $2,000,000″
—”Drill pipe breaks. Pay $500,000 for replacement.”
—”Strike High Pressure Gas. Platform Destroyed.”
—”Blow-Out! Rig Damaged. Oil Slick Clean-Up costs. Pay $1,000,000.”

Players are assigned one of four competing oil company identities, each of which is associated with a specific urban headquarters: Chevron/Rotterdam, Mobil/Dieppe, Amoco/Bergen, and BP/Hull.

[Images: Offshore Oil Strike by BP; photos by BLDGBLOG].

As the CCA wrote in their excellent book and exhibition catalog, Sorry, Out of Gas, “Historians and researchers often see games as a source of information about the customs and concerns of a given era. The way games work, their meanings and goals, are linked to the social context in which they are invented and popularized.”

[Images: Offshore Oil Strike by BP; photos by BLDGBLOG].

I’ve included several photos of BP’s game here so that you can see the space of play for yourself. But perhaps it’s time now for BP to release a new edition: Beyond Petroleum: Nightmare Well!, with whole new strategies for hazards and risks, with “Junk Shot” cards and “Top Kill” moves to deploy when needed. Perhaps they could even throw in a few special supplements for good measure: Perpetual Blow-Out! or It’ll Take a Clean-Up of $6 Billion to Bring the Gulf Back!

[Images: Offshore Oil Strike by BP; photos by BLDGBLOG].

Anderson Cooper and Joe Barton could play a few rounds on national TV.

#CCA

On Method

Just a quick note that I will be speaking in Montreal Wednesday evening, at the Canadian Centre for Architecture, as part of an informal series of summer research presentations hosted in the historic Shaughnessy House.

[Image: One of the CCA‘s “cold vaults”; photo by BLDGBLOG].

The talk is free and open to the public, so if you are around please feel free to stop in (if you are not, it will be live-streamed). From the event description:

Blogger Geoff Manaugh discusses the strategic opportunities and limitations of blogging as a form of architectural research. Manaugh has been testing out a program called “Bloggers in the Archive,” meant to see if the point-and-shoot pace of a blog and the inertia of an archive can work together to generate public interest in artifacts that are usually stored in vaults. In his seminar, he also discusses blogging in general, based on his experience of writing BLDGBLOG.

The talk is called “On Method,” as the bulk of this informal presentation—and, I hope, the ensuing discussion—will be about the pros and cons of using a blog as a publicly accessible research notebook for the ongoing exploration of certain themes, whether they are architectural, literary, scientific, cinematic, sonic, or otherwise. I believe there will also be a reception of some kind immediately afterward, and things kick off at 6pm. Hope to see some of you there!

Sound not as memory but experience

[Image: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

Take a Closer Listen is a project by the talented Dutch graphic designer Rutger Zuydervelt in which a variety of people have been asked to describe their favorite sound. The results—which range from quick, five-word responses to entire short narratives about found sounds—were collected into an eponymous booklet, Take a Closer Listen, this past winter.

[Image: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

Flipping through the pamphlet is like reading a silent soundtrack to a landscape you will never see in full.

[Images: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

Zuydervelt’s original inspiration for the project is worth quoting in full:

It was a beautiful, sunny day in July, and I was lying in a park in Geneva. My iPod was out of batteries, but I still had my headphones on. I closed my eyes and listened to the sounds surrounding me. Having these earphones in somehow gave me the idea that I was more actively listening than I normally would. As if these environmental sounds were playing on my iPod. A world was slowly unfolding to me. I could hear people talking, cycling, walking and roller-skating. A dog barking. A truck passing. Behind me, there was the rhythmic sputter of a sprinkler installation, and kids laughing and fooling around. I could hear a wine bottle being uncorked 3 and a box of crackers being opened. But most enjoyable were the sparrows, flying around nervously, trying to get hold of breadcrumbs. They were flying from tree to tree, from my left ear to my right. A chirp here and there. Sometimes they would burst out in an excited chirping laughter, as if they were watching a ballgame and someone scored. It felt like listening to a great radio play. I just had to do something with this. A project on environmental sound. Maybe a book?

Here, below, are some sample spreads from the book, as well as one or two examples I particularly enjoyed reading.

[Images: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

Many of the stories are worth reading in full, if for no other reason than to watch how acoustic information is made narratively accessible through verbal description. Here is Romke Kleefstra, for instance, on “the flapping of birds’ wings”:

In winter, over 30,000 geese spend the night at a roost near one of the Frisian lakes, not far from my house. At sunrise I often go there to watch them. Especially their spectacular departure. To fly to a nearby place to spend the day feeding on meadows, the geese will lift off together, in one big movement. Imagine a group of over a thousand percussionists, positioned in a diamond shape, all having a floor tom and two brushes. A split second after the rightmost percussionist starts a five second ruffle, the percussionists left of him do the same, and so forth. Further to the middle of the group, the sound grows louder, fading again when the middle is passed, leaving the leftmost percussionist to make the final beat on his kit. A group of alto sax players is mimicking this movement by simultaneously blowing short puffs. It’s truly incredible.

Or here is Chris Herbert on “echoes in a tube station,” the London Underground turned into a vast musical instrument made of compressed human voices:

A few years ago, I wandered into a tube station on the deeply buried Central Line in London. Along the platform and out of my line of sight, three or four girls were singing close RnB harmonies. By the time this arrived at my ear, it had been bounced along several hundred metres of tunnel, an unfathomable series of natural comb filters that rendered it an unintelligible but gorgeous wooze, speckled with the faint percussive clank and rumble of a fully operational mass transit system.
Although I sometimes record environmental sounds, you can never really be prepared for those one-off events that take you by surprise. In a way, I’m glad all I was able to do was stand and listen when I chanced upon the most beautiful improvised arrangement. I think every piece of music I have ever made has tried but fallen short of recalling this moment.

The assumed ephemeral nature of these found sounds becomes readily apparent after reading Zuydervelt’s edited collection; but is the intangible, nostalgic, beyond-grasp nature of sound inherent to the sonic experience, or simply an artifact of the rhetorical tone most often used in today’s writing about the acoustic environment?

In other words, are sounds really the disappearing remnants of a world that we are always trying—and failing—to reassemble? Is there really always a connection between sound and memory or sound and nostalgia—not sound and physical experience, say, or even sound as a subset of astronomy?

[Images: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

For instance, as a rhetorical counterexample—one that does not rely on memory at all in order to communicate the acoustic and experiential value of a given sound—here is Nate Wooley on “the drone of an electrical generator”:

There’s a giant generator that heats and cools the large library building for the main campus of New York University. The sound of its drone is very deep, rich and colorful. The overtones seem to dance above a base set of fundamentals the same way as in an Eliane Radigue or Phill Niblock piece. It changes slowly and organically, almost imperceptibly, from one place to the other. No one just walking by would ever even notice its almost human quality, but if you stand and listen for five minutes, the building seems to breathe and sing.

And I was particularly struck by this one—here is Felicity Ford on “the clunk of a cooling paint can”:

I love the sound of paint tins in an outside building responding to shifts in temperature. When they get warm, the air inside the tins expands, and then when they cool down again, the air contracts, pulling the metal lids down with a subtle, percussive clunk. I love how it sounds a little bit like a steel drum—sort of musical and metallic. And I love how the sound always comes as a surprise.

The crisp, animate nature of both of those—the electrical generator and the paint cans alike—is astonishing.

[Image: From Take a Closer Listen, designed and edited by Rutger Zuydervelt].

Of course, certain sounds do seem maddeningly unrepeatable and lost to time—for instance, the utter weirdness of things like the Bloop, Julia, and the eery Slowdown, even, for that matter, #pdxboom—but I have to wonder if the gossamer-like ghostly nature of sound, its always-slipping-away-into-nothing-ness, is not simply the result of writers emotionally acting out their own inability to conjure a sound in its precise and every detail. The language used becomes a performance of personal yearning, not a description of the sound at all.

But descriptions are descriptions, not technical reproductions of noise itself. I’m reminded of those ads from seven or eight years ago—perhaps produced by Meineke?—in which customers were shown unsuccessfully acting out the strange noises their car engines had begun to make, implying that fixing an automobile is at least as much about re-tuning industrial machinery to fit within an appropriate acoustic range as it is about remedying potentially fatal mechanical flaws. It also makes me wonder if a car has ever been recalled because it sounded bad. (See also my recent Q&A with sonic historian Sabine von Fischer for the Canadian Centre for Architecture about some of these ideas: Noise versus noise).

In any case, Take a Closer Listen is a fascinating project, and I would love to see it opened up to the entire commenting public, perhaps as a dedicated website, a global archive of acoustic descriptions from anyone who wants to log-in.

Tunnel to Nowhere

I’m enamored with this cutaway diagram, by Christopher Klein of National Geographic, depicting Egypt’s so-called “tunnel to nowhere.”

[Image: A cutaway of Seti’s tomb by Christopher Klein, courtesy of National Geographic].

In fact, it is a “mysterious tunnel that links the ancient tomb of Pharaoh Seti I to … nothing.”

After three years of hauling out rubble and artifacts via a railway-car system, the excavators have hit a wall, the team announced last week. It seems the ancient workers who created the steep tunnel under Egypt’s Valley of the Kings near Luxor abruptly stopped after cutting 572 feet (174 meters) into rock.

Christopher Klein’s image shows the complex in its full volumetric glory, a void hewn into the depths of the cliff face, “painstakingly chipped into high limestone cliffs above the Valley of the Kings.” Exploring its interior was a kind of reverse mining operation: these “recent excavations had to take new precautions, most notably bracing the tunnel roof with metal supports to prevent collapse, as in mines.”

That the sprawling tunnelwork would eventually lead—it seems—to nowhere was not a credible option at the start of these recent explorations: “The ancient Egyptians never built something without a plan,” we read back in 2008, “without an aim or a target to do this, so I think this tunnel will lead to something important.”

On the other hand, it’s an interesting additional detail that this particular pharaoh was called Seti.

Returning to Klein’s image, it would be amazing to see his take on, say, the entire New York subway system, its tunnels drilled through bedrock, or a cutaway diagram drawn by Klein, explaining the underground nuclear waste storage facilities at Yucca Mountain (or, for that matter, at Onkalo). Or, why not, a weird hybrid of all three: a pharaonic tomb crossed with a densely packed urban subway system that eventually leads, after thousands of loops and coils, to some throbbing subterranean underworld stacked with Dantean spirals of nuclear waste.

(Via Archaeology).